Wednesday, January 31, 2018

50th Post and On Phantasmagoria Tech

This is my 50th post on this blog, so here's a brief introduction to tech in my DCC sword & planet setting, Phantasmagoria:

Technology in the galaxy is rare, but not non-existent. While most foes you'll encounter will be wielding a flintlock pistol, or a sword, you will occasionally find people wielding nuclear-powered firearms or with personal force fields. The technology that you find is the remnants of a long-dead, highly advanced civilization of which very little is known, save that the civilization broke down long ago. This highly advanced empire is the basis for a lot of the space-ships found in the setting as well. The Foundation series is a great basis for what the empire was like, except there was no Seldon to save civilization from the collapse.

Monday, January 29, 2018

KoA Kickstarter Update and Patreon

I'm still working on finishing up my Patreon and preparing it for launch and my Kickstarter for a Kull of Atlantis reprint is still ongoing (with ~20 days left). I also am working on finishing up several projects and will hopefully be funding one of them through Patreon.

Sunday, January 21, 2018

Slave, Soldier, and King Kickstarter

I am currently running a Kickstarter to fund an anthology of Robert E. Howard's first sword and sorcery tales with new illustrations by artist all-star Stefan Poag. If you want, you can check it out here.

Tuesday, January 9, 2018

On 4-Dimensional Foes in D&D

Inspired by this short blurb, I decided to write about having fourth dimension beings in an OSR setting. Additional inspiration was provided by this part of the first chapter of the book of Ezekiel:
And from the midst of it came the likeness of four living creatures. And this was their appearance: they had a human likeness but each had four faces, and each of them had four wings. Their legs were straight and the soles of their feet were like the sole of a calf's foot. And they sparkled like burnished bronze. Under their wings on their four sides they had human hands. And the four had their faces and their wings thus: their wings touched one another. Each one of them went straight forward, without turning as they went.
 Effectively, beings that could move in the fourth dimension would be nigh-unstoppable by any mere adventurer, capable of ignoring the adventurer's armor and weapons at will. Of course, if the monster could attack the adventurer, at least some of the monster has to be on the same phase(?) as the adventurer.

Mechanically, this could be represented by a damage cap for four dimensional foes, such as five points. This damage cap would apply to all attacks (even spells) to represent how it was because the body was on a separate phase not just because it was resistant. Of course, on their turn, the four dimensional foe could shift to a phase where the party couldn't reach them at all, but they couldn't hurt the party either.