My current writing work style is to work on one project for as long as I can before draining my 'idea well' and then to start a new project. Then after I have a few projects up and going, I'll go back to my first project. This inevitably leads to a lot of stillborn projects, and a few projects I can never get back to, so I'm going to do a progress report on the projects I'm currently working on:
Unnamed Island Hex Crawl; published by LotFP: ~20% done; I have the map drafted as well as the introduction and a selection of the more dynamic hexes.
Back in Green; Troika! zine: 80% done; getting some editing/playtesting feedback and going to have to commission some artwork
Extinguish the Sun; B/X & BECMI fanzine; 90% done, waiting on a couple pieces of artwork before publishing issue #1
Trampling of the Terrible Tortoise, The; 50% done; small (16pg) B/X Essentials module with artwork by Ian Hagan heavily inspired by Shadow of the Colossus; currently have a basic map and several room descriptions
Unnamed FASERIP Neoclone; 10% done; a retroclone of Marvel Super Heroes but set in a post-apocalyptic cyberpunk setting heavily inspired by Thundarr the Barbarian and Ralph Bakshi's Wizards
Unnamed Bizarro Novella; 5% done; I just have a rough outline for this.
Phantasmagoria; Sword and planet DCC setting; 20% done; I have all of the classes done for this.
Out of these, Back in Green and Extinguish the Sun are both already almost done, I signed a contract to make the hex crawl so that's 100% going to be finished, and I already have an artist for The Trampling of the Terrible Tortoise, so those will definitely be done. The FASERIP neoclone is probably 25/75 on ever seeing the light of day, and the novella is almost certainly not going to. Phantasmagoria is probably 50/50.
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